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Credits | Cast | |
![]() Written by Judith Reeves-Stevens & Garfield Reeves-Stevens Directed by Dick Sebast Music by Todd Hayen Animation by Studio Junio |
![]() Kevin Conroy as Batman Loren Lester as Robin Efrem Zimbalist Jr. as Alfred Henry Polic II as Scarecrow |
![]() Richard Dysart as Dr. Bartholomew Takayo Fischer as Dr. Wu Ron Taylor as Orderly |
In "Nothing to Fear" it is explained that Jonathan Crane has always had this "thing" for scaring people. (Just as Snidely Whiplash had his "thing" for tying women to railroad tracks, I suppose.) But this is a wan kind of motive, as stupidly unilluminating in its evil way as Sir Edmund Hillary's explanation for why he climbed Everest. One senses sadly that the real motive for the Scarecrow's behavior lies in the writer's need for someone to do something reprehensible. At the root of the matter may be a difficulty in sorting out the Scarecrow's ends from his means, with a consequent confusion between the goals the Scarecrow intends to reach and the tactics he employs in reaching them. As a psychologist specializing in phobic disorders, Crane knows how to induce fear and trembling in his victims. Whatever he wants to accomplish, then, can best be done by manipulating his victims' fears or capacity for fear. But this tells us nothing about what the Scarecrow wants to accomplish. And without a sense or statement of what those goals are, the writer will be tempted to substitute means for end and make the Scarecrow's goal simply the scaring of people. Compare the Scarecrow with the Penguin, Freeze, and Joker. Penguin clearly is just after loot. However boring his adventures, we know how to make sense of his actions: Here is the Penguin; there is some money; watch the former go after the latter with parasols, trained birds, and flying machines. Freeze is after revenge and the resusitation of his wife; watch as he withers anything that stands in his way. The Joker is probably the closest in conception to the Scarecrow. He is an inhuman monster with a schtick that is a perversion of a genuine human emotion. But though his purposes and goals may vary from adventure to adventure, he always clearly states what he wants; and though he may enjoy giving people the laughing gas, we only ever see him do it in the course of some caper.
Instead, we get something like "Dreams in Darkness," an episode that wastes many interesting possibilities. The idea of Batman confined to Arkham gives a frisson of expectation, but Bartholomew just clucks condescendingly over him. The Scarecrow seems to be running his plot out of a padded cell (a la The Testament of Dr. Mabuse), but then it just just turns out that he has somehow escaped. Batman's fears, unlike the eerie, unmotivated panic-attacks in "Fear of Victory," are grounded in hallucinations, making one wonder if the Scarecrow is experimenting in fear toxins or bad acid. Worst of all is a thick, distracting, and wholly unnecessary voice over. (Badly written, too: "Word on the street was that something big was going down." The clichés were raining like cats and dogs, and I had a bad feeling there was more where they were coming from.) |
Production Notes Bruce Timm on the nightmare sequence: "The gun is dripping blood! How did that ever get past BS&P? It wasn't intended to be blood, it was intended to be wreckage from the street. But they painted it red, and it looks like this big old gun dripping blood. My God! At the mixing stage, I had to fight with the music editor ... about the way the music had been cued. It ran all the way up to the firing of this large gun. Then it stops. I felt it wasn't working, because the music was fighting this great effect of those big, huge cylinders cocking into place on the gun that the sound effects guys had come up with. I thought we had to stop the music before the cylinders cocked and told Tom I really wanted to try it this way. Eric agreed, so we set it up. Now the music stops just two beats sooner. And the sound of that gun is like the Crack of Doom right before it fires. It really sells it." |
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